Game age

English teachers at the Mount High School stared at each other. “Methinks,” a student had opened her essay. She wasn’t the only one.

Although they mixed up thou and thee, all of a sudden students were making conscious, albeit tardy, efforts to converse in the ancient tongue. As if a great wave of archaism had swept over the school.

Perplexed, sixty-year-old Professor Henry questioned Timothy.

“Oh, we’re practising for this game—Speak like Socrates. Whoever speaks the longest wins an iPhone.”

Socrates was Greek, Henry wondered. But Tim had left. It wasn’t about the language. ‘Twas all about the game.

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